﻿/*-*-* Copyright (c) zouhangte@uframe
 * Author: zouhangte
 * Creation Date: 2024-08-20
 * Version: 1.0.0
 * Description: 
 *_*/

using System;
using UnityEngine;

namespace UFrame.StateTree
{
    public interface ICondition
    {
        bool Evaluate();
        IState TargetState { get; }
    }
}

